Design around the confirmed systems
Official materials mention a home, stables, barns, farms, storage, cooking, crafting, mining, and smelting. Reserve space for those functions before decorating.
Use a compact work core with short routes between storage and production. Keep farm plots and animal space on the outer edge so the base can expand without a full rebuild.
Use a three-zone plan
Zone one is survival: water, food preparation, rest, and emergency supplies. Zone two is production: storage, crafting, forge, and smelting. Zone three is expansion: crops, barns, stables, and future structures.
Leave wide movement lanes for players, animals, and carried resources. On co-op saves, agree on one drop-off point so materials do not disappear into separate containers.
What still needs live verification
Exact recipe costs, unlock conditions, structural limits, and optimal placement distances can change. Record them from the current build and confirm against a second source before publishing a numerical table.
Sources and confidence
Last source check: 26 August 2026. Community reports describe individual experiences and may not reproduce on every device or save.